LAW: Preview Reviews 1/22
It was Jyn Erso day and stream day yesterday. Too many cards to give thoughts on all of them so we’ll hit some highlights and lowlights.
Preview cards were courtesy of FFG and The Jodo Cast.
Jyn Erso – Time to Fight


So far in SWU paying one to draw a card hasn’t been very good. The Cassian Andor leader from Spark of Rebellion saw almost no high-level competitive play. Having this type of ability on a leader means playing off of the resource curve since spending the 1 on drawing a card causes you to not play the largest cost unit available at that resource point.
Five resource deploy for a 3/6 doesn’t feel super great at first glance. However it is the same stat line that Hera and Agent Kallus have in the same set. In fact leader stats of 3/6 for 5 resource flip goes all the way back to the Leia leader from Spark of Rebellion and has shown up exactly like this in other sets as well. The average total stat points for a 5 resource flip leader is 9.02128 based on the leaders we have seen in all the sets up to this point. (*Note that the newest Leia pulls the average down a little bit and goes up to 9.130 without her included.)
Jyn’s stats aren’t going to be what holds her back. In the end, she is slow in that she requires an action and she’s resource intensive in that the action requires 1 resource. Then, she’s also clunky in that there are restrictions as to when she can use that action.
Jyn Erso – Take the Next Chance

Is this a Battlefield Marine with an optional upside?
…Or…
Is it a Leia Organa – Defiant Princess with an optional upside?
Both basically.
This card seems like the quintessential double colored aspect card. The 2 cost can give you either a Battlefield Marine or the Defiant Princess. Of course you can give the experience to a different unit as well for a nifty almost Wing Leader effect.
Overall very good card that captures the flavor of the two aspects. This is extremely likely to be a staple in Command Cunning Hero decks for the next two years.
Bodhi Rook

Another day, another 2/4 unit for 2 resources. As with the others, the floor is pretty high based on stats alone. Bodhi looks to be a great unit beyond that. His ability allows him to choose himself, so there is always a target and 2 resources for a 2/4 sentinel is about as good as it gets. Bohdi is sure to be a great addition to any Hero Vigilance deck.
He also packs a great one-two punch with Yaddle, giving Hero Vigilance pretty solid round 1 options.
Rogue One

On the opposite end of the spectrum is Rogue One. Great movie, but pretty bad card. It has the same effect as Inferno Four, but that one costs 1 less resource and happened automatically and again when it gets defeated.
Rogue One will trigger when it is defeated itself, but that doesn’t feel that powerful. It seems like it was designed to work with the new Jyn leader, but because Jyn requires a resource, that won’t be until round 3 at the earliest.
It’s stats aren’t great and the ability doesn’t really make up for it in any meaningful way.
From a Certain Point of View

In a set with so many multiple aspect cards, something along these lines makes sense.
However, is it worth it? The extra 1 cost plus another card seems like a harsh penalty to play something off aspect with no penalty. You could make the argument that the additional card being needed is in some instances worse than paying an aspect penalty.
It feels like this card really wants to have Smuggle on it. If the card’s cost was zero and then Smuggle for 1 it’d be really good, but we’re not allowed to have nice things we’ve had in the past. Instead we have something that seems almost like an indictment of the set by the designers themselves. Like “Oops we made this set really hard to play draft and sealed unless we add something in addition to the bases to avoid aspect penalties.”
The art on this is pretty awesome though if nothing else.